#include <iostream>
#include <fstream>
#include <string>
#include "opencv2/opencv_modules.hpp"
#ifdef HAVE_OPENCV_XFEATURES2D
#endif
#define ENABLE_LOG 1
#define LOG(msg) std::cout << msg
#define LOGLN(msg) std::cout << msg << std::endl
static void printUsage(char** argv)
{
cout <<
"旋轉模型影像拼接器。\n\n"
<< argv[0] << " img1 img2 [...imgN] [flags]\n\n"
"標誌:\n"
" --preview\n"
" 在預覽模式下執行拼接。比普通模式執行更快,\n"
" 但輸出影像解析度會較低。\n"
" --try_cuda (yes|no)\n"
" 嘗試使用 CUDA。預設值為“no”。所有預設值\n"
" 均用於 CPU 模式。\n"
"\n運動估計標誌:\n"
" --work_megapix <float>\n"
" 影像配準步驟的解析度。預設值為 0.6 Mpx。\n"
" --features (surf|orb|sift|akaze)\n"
" 用於影像匹配的特徵型別。\n"
" 如果可用,預設為 surf,否則為 orb。\n"
" --matcher (homography|affine)\n"
" 用於成對影像匹配的匹配器。\n"
" --estimator (homography|affine)\n"
" 用於變換估計的估算器型別。\n"
" --match_conf <float>\n"
" 特徵匹配步驟的置信度。surf 預設為 0.65,orb 預設為 0.3。\n"
" --conf_thresh <float>\n"
" 兩張影像來自同一全景圖的置信度閾值。\n"
" 預設值為 1.0。\n"
" --ba (no|reproj|ray|affine)\n"
" 光束法平差代價函式。預設值為 ray。\n"
" --ba_refine_mask (mask)\n"
" 為光束法平差設定最佳化掩碼。它看起來像“x_xxx”,\n"
" 其中“x”表示最佳化相應引數,“_”表示不\n"
" 最佳化,格式如下:\n"
" <fx><skew><ppx><aspect><ppy>。預設掩碼是“xxxxx”。如果光束法平差\n"
" 不支援選定引數的估計,則\n"
" 相應標誌將被忽略。\n"
" --wave_correct (no|horiz|vert)\n"
" 執行波浪效應校正。預設值為“horiz”。\n"
" --save_graph <file_name>\n"
" 將 DOT 語言表示的匹配圖儲存到 <file_name> 檔案。\n"
" 標籤說明:Nm 是匹配數量,Ni 是內點數量,\n"
" C 是置信度。\n"
"\n影像合成標誌:\n"
" --warp (affine|plane|cylindrical|spherical|fisheye|stereographic|compressedPlaneA2B1|compressedPlaneA1.5B1|compressedPlanePortraitA2B1|compressedPlanePortraitA1.5B1|paniniA2B1|paniniA1.5B1|paniniPortraitA2B1|paniniPortraitA1.5B1|mercator|transverseMercator)\n"
" 扭曲表面型別。預設值為“spherical”。\n"
" --seam_megapix <float>\n"
" 接縫估計步驟的解析度。預設值為 0.1 Mpx。\n"
" --seam (no|voronoi|gc_color|gc_colorgrad)\n"
" 接縫估計方法。預設值為“gc_color”。\n"
" --compose_megapix <float>\n"
" 合成步驟的解析度。-1 表示原始解析度。\n"
" 預設值為 -1。\n"
" --expos_comp (no|gain|gain_blocks|channels|channels_blocks)\n"
" 曝光補償方法。預設值為“gain_blocks”。\n"
" --expos_comp_nr_feeds <int>\n"
" 曝光補償饋送數量。預設值為 1。\n"
" --expos_comp_nr_filtering <int>\n"
" 曝光補償增益的濾波迭代次數。\n"
" 僅在使用塊曝光補償方法時使用。\n"
" 預設值為 2。\n"
" --expos_comp_block_size <int>\n"
" 曝光補償器使用的塊大小(畫素)。\n"
" 僅在使用塊曝光補償方法時使用。\n"
" 預設值為 32。\n"
" --blend (no|feather|multiband)\n"
" 融合方法。預設值為“multiband”。\n"
" --blend_strength <float>\n"
" 融合強度,範圍 [0,100]。預設值為 5。\n"
" --output <result_img>\n"
" 預設值為“result.jpg”。\n"
" --timelapse (as_is|crop) \n"
" 將扭曲後的影像作為延時電影的幀單獨輸出,輸入檔名會加上“fixed_”字首。\n"
" --rangewidth <int>\n"
" 使用 range_width 限制要匹配的影像數量。\n";
}
vector<String> img_names;
bool preview = false;
bool try_cuda = false;
double work_megapix = 0.6;
double seam_megapix = 0.1;
double compose_megapix = -1;
float conf_thresh = 1.f;
#ifdef HAVE_OPENCV_XFEATURES2D
string features_type = "surf";
float match_conf = 0.65f;
#else
string features_type = "orb";
float match_conf = 0.3f;
#endif
string matcher_type = "homography";
string estimator_type = "homography";
string ba_cost_func = "ray";
string ba_refine_mask = "xxxxx";
bool do_wave_correct = true;
WaveCorrectKind wave_correct = detail::WAVE_CORRECT_HORIZ;
bool save_graph = false;
std::string save_graph_to;
string warp_type = "spherical";
int expos_comp_type = ExposureCompensator::GAIN_BLOCKS;
int expos_comp_nr_feeds = 1;
int expos_comp_nr_filtering = 2;
int expos_comp_block_size = 32;
string seam_find_type = "gc_color";
int blend_type = Blender::MULTI_BAND;
int timelapse_type = Timelapser::AS_IS;
float blend_strength = 5;
string result_name = "result.jpg";
bool timelapse = false;
int range_width = -1;
static int parseCmdArgs(int argc, char** argv)
{
if (argc == 1)
{
printUsage(argv);
return -1;
}
for (int i = 1; i < argc; ++i)
{
if (string(argv[i]) == "--help" || string(argv[i]) == "/?")
{
printUsage(argv);
return -1;
}
else if (string(argv[i]) == "--preview")
{
preview = true;
}
else if (string(argv[i]) == "--try_cuda")
{
if (string(argv[i + 1]) == "no")
try_cuda = false;
else if (string(argv[i + 1]) == "yes")
try_cuda = true;
else
{
cout << "Bad --try_cuda 標誌值\n";
return -1;
}
i++;
}
else if (string(argv[i]) == "--work_megapix")
{
work_megapix = atof(argv[i + 1]);
i++;
}
else if (string(argv[i]) == "--seam_megapix")
{
seam_megapix = atof(argv[i + 1]);
i++;
}
else if (string(argv[i]) == "--compose_megapix")
{
compose_megapix = atof(argv[i + 1]);
i++;
}
else if (string(argv[i]) == "--result")
{
result_name = argv[i + 1];
i++;
}
else if (string(argv[i]) == "--features")
{
features_type = argv[i + 1];
if (string(features_type) == "orb")
match_conf = 0.3f;
i++;
}
else if (string(argv[i]) == "--matcher")
{
if (string(argv[i + 1]) == "homography" || string(argv[i + 1]) == "affine")
matcher_type = argv[i + 1];
else
{
cout << "Bad --matcher 標誌值\n";
return -1;
}
i++;
}
else if (string(argv[i]) == "--estimator")
{
if (string(argv[i + 1]) == "homography" || string(argv[i + 1]) == "affine")
estimator_type = argv[i + 1];
else
{
cout << "Bad --estimator 標誌值\n";
return -1;
}
i++;
}
else if (string(argv[i]) == "--match_conf")
{
match_conf = static_cast<float>(atof(argv[i + 1]));
i++;
}
else if (string(argv[i]) == "--conf_thresh")
{
conf_thresh = static_cast<float>(atof(argv[i + 1]));
i++;
}
else if (string(argv[i]) == "--ba")
{
ba_cost_func = argv[i + 1];
i++;
}
else if (string(argv[i]) == "--ba_refine_mask")
{
ba_refine_mask = argv[i + 1];
if (ba_refine_mask.size() != 5)
{
cout << "最佳化掩碼長度不正確。\n";
return -1;
}
i++;
}
else if (string(argv[i]) == "--wave_correct")
{
if (string(argv[i + 1]) == "no")
do_wave_correct = false;
else if (string(argv[i + 1]) == "horiz")
{
do_wave_correct = true;
wave_correct = detail::WAVE_CORRECT_HORIZ;
}
else if (string(argv[i + 1]) == "vert")
{
do_wave_correct = true;
wave_correct = detail::WAVE_CORRECT_VERT;
}
else
{
cout << "Bad --wave_correct 標誌值\n";
return -1;
}
i++;
}
else if (string(argv[i]) == "--save_graph")
{
save_graph = true;
save_graph_to = argv[i + 1];
i++;
}
else if (string(argv[i]) == "--warp")
{
warp_type = string(argv[i + 1]);
i++;
}
else if (string(argv[i]) == "--expos_comp")
{
if (string(argv[i + 1]) == "no")
expos_comp_type = ExposureCompensator::NO;
else if (string(argv[i + 1]) == "gain")
expos_comp_type = ExposureCompensator::GAIN;
else if (string(argv[i + 1]) == "gain_blocks")
expos_comp_type = ExposureCompensator::GAIN_BLOCKS;
else if (string(argv[i + 1]) == "channels")
expos_comp_type = ExposureCompensator::CHANNELS;
else if (string(argv[i + 1]) == "channels_blocks")
expos_comp_type = ExposureCompensator::CHANNELS_BLOCKS;
else
{
cout << "曝光補償方法錯誤\n";
return -1;
}
i++;
}
else if (string(argv[i]) == "--expos_comp_nr_feeds")
{
expos_comp_nr_feeds = atoi(argv[i + 1]);
i++;
}
else if (string(argv[i]) == "--expos_comp_nr_filtering")
{
expos_comp_nr_filtering = atoi(argv[i + 1]);
i++;
}
else if (string(argv[i]) == "--expos_comp_block_size")
{
expos_comp_block_size = atoi(argv[i + 1]);
i++;
}
else if (string(argv[i]) == "--seam")
{
if (string(argv[i + 1]) == "no" ||
string(argv[i + 1]) == "voronoi" ||
string(argv[i + 1]) == "gc_color" ||
string(argv[i + 1]) == "gc_colorgrad" ||
string(argv[i + 1]) == "dp_color" ||
string(argv[i + 1]) == "dp_colorgrad")
seam_find_type = argv[i + 1];
else
{
cout << "接縫查詢方法錯誤\n";
return -1;
}
i++;
}
else if (string(argv[i]) == "--blend")
{
if (string(argv[i + 1]) == "no")
blend_type = Blender::NO;
else if (string(argv[i + 1]) == "feather")
blend_type = Blender::FEATHER;
else if (string(argv[i + 1]) == "multiband")
blend_type = Blender::MULTI_BAND;
else
{
cout << "融合方法錯誤\n";
return -1;
}
i++;
}
else if (string(argv[i]) == "--timelapse")
{
timelapse = true;
if (string(argv[i + 1]) == "as_is")
timelapse_type = Timelapser::AS_IS;
else if (string(argv[i + 1]) == "crop")
timelapse_type = Timelapser::CROP;
else
{
cout << "延時攝影方法錯誤\n";
return -1;
}
i++;
}
else if (string(argv[i]) == "--rangewidth")
{
range_width = atoi(argv[i + 1]);
i++;
}
else if (string(argv[i]) == "--blend_strength")
{
blend_strength = static_cast<float>(atof(argv[i + 1]));
i++;
}
else if (string(argv[i]) == "--output")
{
result_name = argv[i + 1];
i++;
}
else
img_names.push_back(argv[i]);
}
if (preview)
{
compose_megapix = 0.6;
}
return 0;
}
int main(
int argc,
char* argv[])
{
#if ENABLE_LOG
#endif
#if 0
#endif
int retval = parseCmdArgs(argc, argv);
if (retval)
return retval;
int num_images = static_cast<int>(img_names.size());
if (num_images < 2)
{
LOGLN("需要更多影像");
return -1;
}
double work_scale = 1, seam_scale = 1, compose_scale = 1;
bool is_work_scale_set = false, is_seam_scale_set = false, is_compose_scale_set = false;
LOGLN("正在查詢特徵...");
#if ENABLE_LOG
#endif
if (features_type == "orb")
{
finder = ORB::create();
}
else if (features_type == "akaze")
{
finder = AKAZE::create();
}
#ifdef HAVE_OPENCV_XFEATURES2D
else if (features_type == "surf")
{
finder = xfeatures2d::SURF::create();
}
#endif
else if (features_type == "sift")
{
finder = SIFT::create();
}
else
{
cout << "未知的 2D 特徵型別:'" << features_type << "'.\n";
return -1;
}
vector<ImageFeatures> features(num_images);
vector<Mat> images(num_images);
vector<Size> full_img_sizes(num_images);
double seam_work_aspect = 1;
for (int i = 0; i < num_images; ++i)
{
full_img =
imread(samples::findFile(img_names[i]));
full_img_sizes[i] = full_img.
size();
{
LOGLN("無法開啟影像 " << img_names[i]);
return -1;
}
if (work_megapix < 0)
{
img = full_img;
work_scale = 1;
is_work_scale_set = true;
}
else
{
if (!is_work_scale_set)
{
work_scale = min(1.0, sqrt(work_megapix * 1e6 / full_img.
size().area()));
is_work_scale_set = true;
}
resize(full_img, img,
Size(), work_scale, work_scale, INTER_LINEAR_EXACT);
}
if (!is_seam_scale_set)
{
seam_scale = min(1.0, sqrt(seam_megapix * 1e6 / full_img.
size().area()));
seam_work_aspect = seam_scale / work_scale;
is_seam_scale_set = true;
}
features[i].img_idx = i;
LOGLN("影像 # 中的特徵:" << i+1 << ": " << features[i].keypoints.size());
resize(full_img, img,
Size(), seam_scale, seam_scale, INTER_LINEAR_EXACT);
}
LOG("成對匹配");
#if ENABLE_LOG
#endif
vector<MatchesInfo> pairwise_matches;
if (matcher_type == "affine")
matcher = makePtr<AffineBestOf2NearestMatcher>(false, try_cuda, match_conf);
else if (range_width==-1)
matcher = makePtr<BestOf2NearestMatcher>(try_cuda, match_conf);
else
matcher = makePtr<BestOf2NearestRangeMatcher>(range_width, try_cuda, match_conf);
(*matcher)(features, pairwise_matches);
matcher->collectGarbage();
if (save_graph)
{
LOGLN("正在儲存匹配圖...");
ofstream f(save_graph_to.c_str());
}
vector<Mat> img_subset;
vector<String> img_names_subset;
vector<Size> full_img_sizes_subset;
for (size_t i = 0; i < indices.size(); ++i)
{
img_names_subset.push_back(img_names[indices[i]]);
img_subset.push_back(images[indices[i]]);
full_img_sizes_subset.push_back(full_img_sizes[indices[i]]);
}
images = img_subset;
img_names = img_names_subset;
full_img_sizes = full_img_sizes_subset;
num_images = static_cast<int>(img_names.size());
if (num_images < 2)
{
LOGLN("需要更多影像");
return -1;
}
if (estimator_type == "affine")
estimator = makePtr<AffineBasedEstimator>();
else
estimator = makePtr<HomographyBasedEstimator>();
vector<CameraParams> cameras;
if (!(*estimator)(features, pairwise_matches, cameras))
{
cout << "單應性估計失敗。\n";
return -1;
}
for (size_t i = 0; i < cameras.size(); ++i)
{
cameras[i].R.convertTo(R,
CV_32F);
cameras[i].R = R;
LOGLN("初始相機內參 #" << indices[i]+1 << ":\nK:\n" << cameras[i].K() << "\nR:\n" << cameras[i].R);
}
if (ba_cost_func == "reproj") adjuster = makePtr<detail::BundleAdjusterReproj>();
else if (ba_cost_func == "ray") adjuster = makePtr<detail::BundleAdjusterRay>();
else if (ba_cost_func == "affine") adjuster = makePtr<detail::BundleAdjusterAffinePartial>();
else if (ba_cost_func == "no") adjuster = makePtr<NoBundleAdjuster>();
else
{
cout << "未知的光束法平差代價函式:'" << ba_cost_func << "'.\n";
return -1;
}
adjuster->setConfThresh(conf_thresh);
if (ba_refine_mask[0] == 'x') refine_mask(0,0) = 1;
if (ba_refine_mask[1] == 'x') refine_mask(0,1) = 1;
if (ba_refine_mask[2] == 'x') refine_mask(0,2) = 1;
if (ba_refine_mask[3] == 'x') refine_mask(1,1) = 1;
if (ba_refine_mask[4] == 'x') refine_mask(1,2) = 1;
adjuster->setRefinementMask(refine_mask);
if (!(*adjuster)(features, pairwise_matches, cameras))
{
cout << "相機引數調整失敗。\n";
return -1;
}
vector<double> focals;
for (size_t i = 0; i < cameras.size(); ++i)
{
LOGLN("相機 #" << indices[i]+1 << ":\nK:\n" << cameras[i].K() << "\nR:\n" << cameras[i].R);
focals.push_back(cameras[i].focal);
}
sort(focals.begin(), focals.end());
float warped_image_scale;
if (focals.size() % 2 == 1)
warped_image_scale = static_cast<float>(focals[focals.size() / 2]);
else
warped_image_scale = static_cast<float>(focals[focals.size() / 2 - 1] + focals[focals.size() / 2]) * 0.5f;
if (do_wave_correct)
{
vector<Mat> rmats;
for (size_t i = 0; i < cameras.size(); ++i)
rmats.push_back(cameras[i].R.clone());
for (size_t i = 0; i < cameras.size(); ++i)
cameras[i].R = rmats[i];
}
LOGLN("扭曲影像(輔助)... ");
#if ENABLE_LOG
#endif
vector<Point> corners(num_images);
vector<UMat> masks_warped(num_images);
vector<UMat> images_warped(num_images);
vector<Size> sizes(num_images);
vector<UMat> masks(num_images);
for (int i = 0; i < num_images; ++i)
{
masks[i].setTo(Scalar::all(255));
}
#ifdef HAVE_OPENCV_CUDAWARPING
if (try_cuda && cuda::getCudaEnabledDeviceCount() > 0)
{
if (warp_type == "plane")
warper_creator = makePtr<cv::PlaneWarperGpu>();
else if (warp_type == "cylindrical")
warper_creator = makePtr<cv::CylindricalWarperGpu>();
else if (warp_type == "spherical")
warper_creator = makePtr<cv::SphericalWarperGpu>();
}
else
#endif
{
if (warp_type == "plane")
warper_creator = makePtr<cv::PlaneWarper>();
else if (warp_type == "affine")
warper_creator = makePtr<cv::AffineWarper>();
else if (warp_type == "cylindrical")
warper_creator = makePtr<cv::CylindricalWarper>();
else if (warp_type == "spherical")
warper_creator = makePtr<cv::SphericalWarper>();
else if (warp_type == "fisheye")
warper_creator = makePtr<cv::FisheyeWarper>();
else if (warp_type == "stereographic")
warper_creator = makePtr<cv::StereographicWarper>();
else if (warp_type == "compressedPlaneA2B1")
warper_creator = makePtr<cv::CompressedRectilinearWarper>(2.0f, 1.0f);
else if (warp_type == "compressedPlaneA1.5B1")
warper_creator = makePtr<cv::CompressedRectilinearWarper>(1.5f, 1.0f);
else if (warp_type == "compressedPlanePortraitA2B1")
warper_creator = makePtr<cv::CompressedRectilinearPortraitWarper>(2.0f, 1.0f);
else if (warp_type == "compressedPlanePortraitA1.5B1")
warper_creator = makePtr<cv::CompressedRectilinearPortraitWarper>(1.5f, 1.0f);
else if (warp_type == "paniniA2B1")
warper_creator = makePtr<cv::PaniniWarper>(2.0f, 1.0f);
else if (warp_type == "paniniA1.5B1")
warper_creator = makePtr<cv::PaniniWarper>(1.5f, 1.0f);
else if (warp_type == "paniniPortraitA2B1")
warper_creator = makePtr<cv::PaniniPortraitWarper>(2.0f, 1.0f);
else if (warp_type == "paniniPortraitA1.5B1")
warper_creator = makePtr<cv::PaniniPortraitWarper>(1.5f, 1.0f);
else if (warp_type == "mercator")
warper_creator = makePtr<cv::MercatorWarper>();
else if (warp_type == "transverseMercator")
warper_creator = makePtr<cv::TransverseMercatorWarper>();
}
if (!warper_creator)
{
cout << "無法建立以下扭曲器 '" << warp_type << "'\n";
return 1;
}
Ptr<RotationWarper> warper = warper_creator->create(
static_cast<float>(warped_image_scale * seam_work_aspect));
for (int i = 0; i < num_images; ++i)
{
cameras[i].K().convertTo(K,
CV_32F);
float swa = (float)seam_work_aspect;
K(0,0) *= swa; K(0,2) *= swa;
K(1,1) *= swa; K(1,2) *= swa;
corners[i] = warper->warp(images[i], K, cameras[i].R, INTER_LINEAR, BORDER_REFLECT, images_warped[i]);
sizes[i] = images_warped[i].size();
warper->warp(masks[i], K, cameras[i].R, INTER_NEAREST, BORDER_CONSTANT, masks_warped[i]);
}
vector<UMat> images_warped_f(num_images);
for (int i = 0; i < num_images; ++i)
LOGLN("正在補償曝光...");
#if ENABLE_LOG
#endif
{
}
{
}
{
bcompensator->
setBlockSize(expos_comp_block_size, expos_comp_block_size);
}
compensator->feed(corners, images_warped, masks_warped);
LOGLN("正在查詢接縫...");
#if ENABLE_LOG
#endif
if (seam_find_type == "no")
seam_finder = makePtr<detail::NoSeamFinder>();
else if (seam_find_type == "voronoi")
seam_finder = makePtr<detail::VoronoiSeamFinder>();
else if (seam_find_type == "gc_color")
{
#ifdef HAVE_OPENCV_CUDALEGACY
if (try_cuda && cuda::getCudaEnabledDeviceCount() > 0)
seam_finder = makePtr<detail::GraphCutSeamFinderGpu>(GraphCutSeamFinderBase::COST_COLOR);
else
#endif
seam_finder = makePtr<detail::GraphCutSeamFinder>(GraphCutSeamFinderBase::COST_COLOR);
}
else if (seam_find_type == "gc_colorgrad")
{
#ifdef HAVE_OPENCV_CUDALEGACY
if (try_cuda && cuda::getCudaEnabledDeviceCount() > 0)
seam_finder = makePtr<detail::GraphCutSeamFinderGpu>(GraphCutSeamFinderBase::COST_COLOR_GRAD);
else
#endif
seam_finder = makePtr<detail::GraphCutSeamFinder>(GraphCutSeamFinderBase::COST_COLOR_GRAD);
}
else if (seam_find_type == "dp_color")
seam_finder = makePtr<detail::DpSeamFinder>(DpSeamFinder::COLOR);
else if (seam_find_type == "dp_colorgrad")
seam_finder = makePtr<detail::DpSeamFinder>(DpSeamFinder::COLOR_GRAD);
if (!seam_finder)
{
cout << "無法建立以下接縫查詢器 '" << seam_find_type << "'\n";
return 1;
}
seam_finder->find(images_warped_f, corners, masks_warped);
images.clear();
images_warped.clear();
images_warped_f.clear();
masks.clear();
LOGLN("正在合成...");
#if ENABLE_LOG
#endif
Mat img_warped, img_warped_s;
Mat dilated_mask, seam_mask,
mask, mask_warped;
double compose_work_aspect = 1;
for (int img_idx = 0; img_idx < num_images; ++img_idx)
{
LOGLN("正在合成影像 #" << indices[img_idx]+1);
full_img =
imread(samples::findFile(img_names[img_idx]));
if (!is_compose_scale_set)
{
if (compose_megapix > 0)
compose_scale = min(1.0, sqrt(compose_megapix * 1e6 / full_img.
size().area()));
is_compose_scale_set = true;
compose_work_aspect = compose_scale / work_scale;
warped_image_scale *= static_cast<float>(compose_work_aspect);
warper = warper_creator->create(warped_image_scale);
for (int i = 0; i < num_images; ++i)
{
cameras[i].focal *= compose_work_aspect;
cameras[i].ppx *= compose_work_aspect;
cameras[i].ppy *= compose_work_aspect;
Size sz = full_img_sizes[i];
if (std::abs(compose_scale - 1) > 1e-1)
{
sz.
width =
cvRound(full_img_sizes[i].width * compose_scale);
}
cameras[i].K().convertTo(K,
CV_32F);
Rect roi = warper->warpRoi(sz, K, cameras[i].R);
}
}
if (abs(compose_scale - 1) > 1e-1)
resize(full_img, img,
Size(), compose_scale, compose_scale, INTER_LINEAR_EXACT);
else
img = full_img;
cameras[img_idx].K().convertTo(K,
CV_32F);
warper->warp(img, K, cameras[img_idx].R, INTER_LINEAR, BORDER_REFLECT, img_warped);
mask.setTo(Scalar::all(255));
warper->warp(mask, K, cameras[img_idx].R, INTER_NEAREST, BORDER_CONSTANT, mask_warped);
compensator->apply(img_idx, corners[img_idx], img_warped, mask_warped);
dilate(masks_warped[img_idx], dilated_mask,
Mat());
resize(dilated_mask, seam_mask, mask_warped.
size(), 0, 0, INTER_LINEAR_EXACT);
mask_warped = seam_mask & mask_warped;
if (!blender && !timelapse)
{
blender = Blender::createDefault(blend_type, try_cuda);
float blend_width = sqrt(
static_cast<float>(dst_sz.
area())) * blend_strength / 100.f;
if (blend_width < 1.f)
blender = Blender::createDefault(Blender::NO, try_cuda);
else if (blend_type == Blender::MULTI_BAND)
{
mb->
setNumBands(
static_cast<int>(ceil(log(blend_width)/log(2.)) - 1.));
LOGLN(
"多波段融合器,波段數量:" << mb->
numBands());
}
else if (blend_type == Blender::FEATHER)
{
}
blender->prepare(corners, sizes);
}
else if (!timelapser && timelapse)
{
timelapser = Timelapser::createDefault(timelapse_type);
timelapser->initialize(corners, sizes);
}
if (timelapse)
{
timelapser->process(img_warped_s, Mat::ones(img_warped_s.
size(),
CV_8UC1), corners[img_idx]);
size_t pos_s =
String(img_names[img_idx]).find_last_of(
"/\\");
if (pos_s == String::npos)
{
fixedFileName = "fixed_" + img_names[img_idx];
}
else
{
fixedFileName =
"fixed_" +
String(img_names[img_idx]).substr(pos_s + 1,
String(img_names[img_idx]).length() - pos_s);
}
imwrite(fixedFileName, timelapser->getDst());
}
else
{
blender->feed(img_warped_s, mask_warped, corners[img_idx]);
}
}
if (!timelapse)
{
blender->blend(result, result_mask);
}
return 0;
}
從 Mat 派生的模板矩陣類。
定義 mat.hpp:2257
CV_NODISCARD_STD Mat clone() const
建立陣列及其底層資料的完整副本。
MatSize size
定義 mat.hpp:2187
cv::getTickFrequency
double getTickFrequency()
void convertTo(OutputArray m, int rtype, double alpha=1, double beta=0) const
使用可選縮放將陣列轉換為另一種資料型別。
void release()
如果需要,遞減引用計數並釋放矩陣。
2D 矩形的模板類。
定義 types.hpp:444
Point_< _Tp > tl() const
左上角
Size_< _Tp > size() const
矩形的大小 (寬度, 高度)
用於指定影像或矩形大小的模板類。
Definition types.hpp:335
_Tp height
高度
Definition types.hpp:363
_Tp area() const
面積 (width*height)
_Tp width
寬度
Definition types.hpp:362
透過調整影像塊來嘗試去除曝光相關偽影的曝光補償器。
定義 exposure_compensate.hpp:170
void setBlockSize(int width, int height)
定義 exposure_compensate.hpp:182
void setNrFeeds(int nr_feeds)
定義 exposure_compensate.hpp:178
void setNrGainsFilteringIterations(int nr_iterations)
定義 exposure_compensate.hpp:185
嘗試透過調整影像強度來消除曝光相關偽影的曝光補償器...
定義 exposure_compensate.hpp:146
void setNrFeeds(int nr_feeds)
定義 exposure_compensate.hpp:155
簡單的混合器,在其邊界處混合影像。
定義 blenders.hpp:101
float sharpness() const
定義 blenders.hpp:105
void setSharpness(float val)
定義 blenders.hpp:106
嘗試透過調整影像強度來消除曝光相關偽影的曝光補償器,...
定義 exposure_compensate.hpp:112
void setNrFeeds(int nr_feeds)
定義 exposure_compensate.hpp:126
使用多波段融合演算法(參見 ba83)的融合器。
定義 blenders.hpp:128
int numBands() const
定義 blenders.hpp:132
void setNumBands(int val)
定義 blenders.hpp:133
void sort(InputArray src, OutputArray dst, int flags)
對矩陣的每行或每列進行排序。
std::string String
定義 cvstd.hpp:151
std::shared_ptr< _Tp > Ptr
Definition cvstd_wrapper.hpp:23
#define CV_32F
Definition interface.h:78
cv::getTickCount
int64 getTickCount()
#define CV_8UC1
定義 interface.h:88
int cvRound(double value)
將浮點數舍入為最接近的整數。
Definition fast_math.hpp:200
bool setBreakOnError(bool flag)
設定/重置錯誤中斷模式。
GMat mask(const GMat &src, const GMat &mask)
將掩碼應用於矩陣。
CV_EXPORTS_W bool imwrite(const String &filename, InputArray img, const std::vector< int > ¶ms=std::vector< int >())
將影像儲存到指定檔案。
CV_EXPORTS_W Mat imread(const String &filename, int flags=IMREAD_COLOR_BGR)
從檔案載入影像。
void dilate(InputArray src, OutputArray dst, InputArray kernel, Point anchor=Point(-1,-1), int iterations=1, int borderType=BORDER_CONSTANT, const Scalar &borderValue=morphologyDefaultBorderValue())
使用特定的結構元素對影像進行膨脹。
void computeImageFeatures(const Ptr< Feature2D > &featuresFinder, InputArrayOfArrays images, std::vector< ImageFeatures > &features, InputArrayOfArrays masks=noArray())
std::vector< int > leaveBiggestComponent(std::vector< ImageFeatures > &features, std::vector< MatchesInfo > &pairwise_matches, float conf_threshold)
String matchesGraphAsString(std::vector< String > &paths, std::vector< MatchesInfo > &pairwise_matches, float conf_threshold)
void waveCorrect(std::vector< Mat > &rmats, WaveCorrectKind kind)
嘗試使全景圖更水平(或垂直)。
Rect resultRoi(const std::vector< Point > &corners, const std::vector< UMat > &images)
int main(int argc, char *argv[])
定義 highgui_qt.cpp:3
定義 tracking.detail.hpp:21
GOpaque< Size > size(const GMat &src)
從 Mat 獲取維度。