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| void | cv::cuda::calcOpticalFlowBM (const GpuMat &prev, const GpuMat &curr, Size block_size, Size shift_size, Size max_range, bool use_previous, GpuMat &velx, GpuMat &vely, GpuMat &buf, Stream &stream=Stream::Null()) |
| | 使用塊匹配演算法計算 2 個影像的光流。 */
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| void | cv::cuda::connectivityMask (const GpuMat &image, GpuMat &mask, const cv::Scalar &lo, const cv::Scalar &hi, Stream &stream=Stream::Null()) |
| | 計算泛洪填充分量標記的掩碼。
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| Ptr< cuda::BackgroundSubtractorFGD > | cv::cuda::createBackgroundSubtractorFGD (const FGDParams ¶ms=FGDParams()) |
| | 建立FGD背景減法器。
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| Ptr< cuda::BackgroundSubtractorGMG > | cv::cuda::createBackgroundSubtractorGMG (int initializationFrames=120, double decisionThreshold=0.8) |
| | 建立GMG背景減法器。
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| Ptr< ImagePyramid > | cv::cuda::createImagePyramid (InputArray img, int nLayers=-1, Stream &stream=Stream::Null()) |
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| void | cv::cuda::createOpticalFlowNeedleMap (const GpuMat &u, const GpuMat &v, GpuMat &vertex, GpuMat &colors) |
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| void | cv::cuda::graphcut (GpuMat &terminals, GpuMat &leftTransp, GpuMat &rightTransp, GpuMat &top, GpuMat &bottom, GpuMat &labels, GpuMat &buf, Stream &stream=Stream::Null()) |
| | 透過 2D 常規 4 連線圖的圖割執行標記。
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| void | cv::cuda::graphcut (GpuMat &terminals, GpuMat &leftTransp, GpuMat &rightTransp, GpuMat &top, GpuMat &topLeft, GpuMat &topRight, GpuMat &bottom, GpuMat &bottomLeft, GpuMat &bottomRight, GpuMat &labels, GpuMat &buf, Stream &stream=Stream::Null()) |
| | 透過 2D 常規 8 連線圖的圖割執行標記。
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| void | cv::cuda::interpolateFrames (const GpuMat &frame0, const GpuMat &frame1, const GpuMat &fu, const GpuMat &fv, const GpuMat &bu, const GpuMat &bv, float pos, GpuMat &newFrame, GpuMat &buf, Stream &stream=Stream::Null()) |
| | 使用提供的光流(位移場)插值幀(影像)。
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| void | cv::cuda::labelComponents (const GpuMat &mask, GpuMat &components, int flags=0, Stream &stream=Stream::Null()) |
| | 執行連通分量標記。
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| void | cv::cuda::projectPoints (const GpuMat &src, const Mat &rvec, const Mat &tvec, const Mat &camera_mat, const Mat &dist_coef, GpuMat &dst, Stream &stream=Stream::Null()) |
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| void | cv::cuda::solvePnPRansac (const Mat &object, const Mat &image, const Mat &camera_mat, const Mat &dist_coef, Mat &rvec, Mat &tvec, bool use_extrinsic_guess=false, int num_iters=100, float max_dist=8.0, int min_inlier_count=100, std::vector< int > *inliers=NULL) |
| | 從3D-2D點對應關係中查詢物體姿態。
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| void | cv::cuda::transformPoints (const GpuMat &src, const Mat &rvec, const Mat &tvec, GpuMat &dst, Stream &stream=Stream::Null()) |
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